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Death followed by.... DEATH! 
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Joined: Thu Dec 03, 2009 7:47 pm
Posts: 94
Post Death followed by.... DEATH!
Was a 2v2 fight, kept expecting their DG to show up any momen is why i was being conservative. Anyways, funny ending to me.





Miller says 'i should really invest in a dagger and skin'

HP:Hurt SP:Wasted MV:Fresh >

sa hps?
You say 'hps?'

HP:Hurt SP:Wasted MV:Fresh >

save
Saving Kathryn.

HP:Hurt SP:Wasted MV:Fresh >

where
Players in your Zone
--------------------
Miller - A Small Path in the Forest
Kathryn - A Small Path in the Forest

HP:Hurt SP:Wasted MV:Fresh >

You no longer feel as agile.

HP:Scratched SP:Flickering MV:Fresh >

sa yeah..
Miller says 'batt'
You say 'yeah..'

HP:Scratched SP:Flickering MV:Fresh >

emb
You surrender yourself to saidar as you embrace the True Source.

HP:Scratched SP:Flickering MV:Fresh >

sco
You have 273(290) hit, 36(198) mana and 157(157) movement points.
You have scored 367320072 exp, 99 total quest points
You need 8679928 exp to reach your next level.
You have been playing for 1 days and 16 hours.
You have gathered 217 Weave Points so far.
This ranks you as Kathryn the Delicate Snowflake (level 48)
You are in the following clans:
White Tower : 99 Quest Points, rank 2, -69 Quest Points to rank.
Your mount is full of energy.
You are riding a black warhorse.
You are standing.

HP:Scratched SP:Flickering MV:Fresh >

agil
You begin channeling the appropriate flows...

HP:Scratched SP:Flickering MV:Fresh >

- = % = - +
* You lose your concentration.

HP:Scratched SP:Flickering MV:Fresh >

rel
You release the One Power.

HP:Scratched SP:Flickering MV:Fresh >

emb
You surrender yourself to saidar as you embrace the True Source.

HP:Scratched SP:Flickering MV:Fresh >

agil
You begin channeling the appropriate flows...

HP:Scratched SP:Flickering MV:Fresh >

- = % = - +
* Okay.

HP:Scratched SP:Flickering MV:Fresh >

rel
You release the One Power.

HP:Scratched SP:Flickering MV:Fresh >

na if dekhar comes we screwed
You narrate, 'if dekhar comes we screwed'

HP:Scratched SP:Flickering MV:Fresh >

Miller says '167/437'

HP:Scratched SP:Flickering MV:Fresh >

alias 2 channel 'air scythe' otar
Alias added.

HP:Scratched SP:Flickering MV:Fresh >

1
You are not in touch with the True Source.

HP:Scratched SP:Flickering MV:Fresh >

alias
Currently defined aliases:
1 channel 'air scythe' dekhar
2 channel 'air scythe' otar
3 charge hippo
a charge tree
aa charge fade
agil channel 'agility' kathryn
aiel channel 'gate' 2e5cc5258c6fe155a7fd1c520f0af756
aoa channel 'arms of air'
baerlon channel 'gate' d5ab8dc7ef67ca92e41d730982c5c602
c clo studydoor
cb change mood brave
chill channel 'chill' dark
clap channel 'thunderclap'
cms change mood berserk
crip channel 'cripple' dark
cw change mood wimpy
decay channel 'decay' dark
food channel 'create food'
g get all corpse
ha channel 'harden air' dark
imm channel 'immolate'
kd k deer
lh lead horse
malandric channel 'gate' e52ffcd4db3508737ab74289962af746
nv channel 'night vision' kathryn
q charge dark
r2 ride 2.horse
rain channel 'rain of earth'
rd rem dagger
rh ride horse
rs rem spear
sanc channel 'sanctuary' kathryn
sc scalp corpse
scorch channel 'scorch'
sh sheath
sheriam channel 'gate' [d0ed3ce01aa99d5f4101b196e85fba3a]
wd wield dagger
ws wield spear
z charge dark

HP:Scratched SP:Flickering MV:Fresh >

Miller tries to slash *Asylum*'s legs, but he parries the attack.

HP:Scratched SP:Flickering MV:Fresh >

kill dark
You try to sting *Asylum*'s body, but he parries the attack.

HP:Scratched SP:Flickering MV:Fresh - Asylum: Scratched --- Miller: Battered>

You try to sting *Asylum*'s feet, but he parries the attack.

HP:Scratched SP:Flickering MV:Fresh - Asylum: Scratched --- Miller: Battered>

*Asylum* panics, and attempts to flee!

HP:Scratched SP:Flickering MV:Fresh - Asylum: Scratched --- Miller: Battered>

*Asylum* leaves north.

HP:Scratched SP:Flickering MV:Fresh >

kill dark
They don't seem to be here.

HP:Scratched SP:Flickering MV:Fresh >

save
Saving Kathryn.

HP:Scratched SP:Flickering MV:Fresh >

sco
You have 273(290) hit, 26(198) mana and 157(157) movement points.
You have scored 367320072 exp, 99 total quest points
You need 8679928 exp to reach your next level.
You have been playing for 1 days and 16 hours.
You have gathered 217 Weave Points so far.
This ranks you as Kathryn the Delicate Snowflake (level 48)
You are in the following clans:
White Tower : 99 Quest Points, rank 2, -69 Quest Points to rank.
Your mount is full of energy.
You are riding a black warhorse.
You are standing.

HP:Scratched SP:Flickering MV:Fresh >

save
Saving Kathryn.

HP:Scratched SP:Flickering MV:Fresh >

where
Players in your Zone
--------------------
Miller - A Small Path in the Forest
Kathryn - A Small Path in the Forest

HP:Scratched SP:Flickering MV:Fresh >

sa 26 hps we can't fight now
You say '26 hps we can't fight now'

HP:Scratched SP:Flickering MV:Fresh >

save
Saving Kathryn.

HP:Scratched SP:Flickering MV:Fresh >

where
Players in your Zone
--------------------
Miller - A Small Path in the Forest
Kathryn - A Small Path in the Forest

HP:Scratched SP:Flickering MV:Fresh >

where
Players in your Zone
--------------------
Miller - A Small Path in the Forest
Kathryn - A Small Path in the Forest

HP:Scratched SP:Flickering MV:Fresh >

stat
You are a 29 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 10 inches, weight 177 pounds, weight carried 1.0 lbs, worn: 25.5 lbs.
Offensive Bonus: 158 Dodge Bonus: 103, Parry Bonus: 163 Total Defense: 266.
You are wanted by the following groups: Murandy
Your abilities are: Str: 16, Int: 18, Wis: 18, Dex: 16, Con: 15
You have died 22 times, 16 times to other players, 6 times to monsters, and killed 17 other worthy players.
Your armor absorbs 4% damage on average.
You are affected by:
AGILITY 26
SANCTUARY 3
NO QUIT 6
NIGHT VISION 19
NOTICE 5

HP:Scratched SP:Flickering MV:Fresh >

sco
You have 273(290) hit, 26(198) mana and 157(157) movement points.
You have scored 367320072 exp, 99 total quest points
You need 8679928 exp to reach your next level.
You have been playing for 1 days and 16 hours.
You have gathered 217 Weave Points so far.
This ranks you as Kathryn the Delicate Snowflake (level 48)
You are in the following clans:
White Tower : 99 Quest Points, rank 2, -69 Quest Points to rank.
Your mount is full of energy.
You are riding a black warhorse.
You are standing.

HP:Scratched SP:Flickering MV:Fresh >

l
A Small Path in the Forest
As the path continues on a mainly north to south track, the hedge of bear pine
shrubberies bordering the path continue to appear well trimmed, but not at all
neatly. The towering pine trees and even loftier spruce trees almost blot out
the sky, but enough light trickles down through the branches to illuminate a
clearing ahead, to the north.
[ Exits: n s ]
Miller "Protector of Malkier" hi'Liphe is standing here, riding a black warhorse.
...Miller glows with a bright light!
A black warhorse is standing here, being ridden by you.

HP:Scratched SP:Flickering MV:Fresh >

save
Saving Kathryn.

HP:Scratched SP:Flickering MV:Fresh >

where
Miller narrates, 'head s a bit'

HP:Scratched SP:Flickering MV:Fresh >

Players in your Zone
--------------------
Miller - A Small Path in the Forest
Kathryn - A Small Path in the Forest

HP:Scratched SP:Flickering MV:Fresh >

s
A Turn in the Path
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the north, riding a black warhorse.

HP:Scratched SP:Flickering MV:Fresh >

s
Alas, you cannot go that way...

HP:Scratched SP:Flickering MV:Fresh >

w
Along a Dirth Path
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.
Miller has arrived from the east, riding a black warhorse.

HP:Scratched SP:Flickering MV:Fresh >

w
w
Off the Main Road
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the east, riding a black warhorse.

HP:Scratched SP:Flickering MV:Fresh >

The Road to Tarwin's Gap
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.
A large rat is here scurrying out of sight.
Miller has arrived from the east, riding a black warhorse.

HP:Scratched SP:Flickering MV:Fresh >

Miller narrates, 'or to basin'

HP:Scratched SP:Flickering MV:Fresh >

s
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the north, riding a black warhorse.

HP:Scratched SP:Flickering MV:Fresh >

s
A Path towards Tarwin's Gap
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the north, riding a black warhorse.

HP:Scratched SP:Flickering MV:Fresh >

s
Alas, you cannot go that way...

HP:Scratched SP:Flickering MV:Fresh >

w
Trail to Tarwin's Gap
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the east, riding a black warhorse.

HP:Scratched SP:Flickering MV:Fresh >

w
The Way to Tarwin's Gap
[ Exits: e s w ]
A statue of Clark, slashing downward with a sword, stands here.
A black warhorse is standing here, being ridden by you.
A small fluffy rabbit hides from predators.
Miller has arrived from the east, riding a black warhorse.

HP:Scratched SP:Flickering MV:Fresh >

s
Plains Bordering a Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the north, riding a black warhorse.

HP:Scratched SP:Flickering MV:Fresh >

s
Scorched Grassland
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.
A small deer is here watching over herself.
Miller has arrived from the north, riding a black warhorse.

HP:Scratched SP:Flickering MV:Fresh >

s
Scorch Plain
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
A large rat is here scurrying out of sight.
Miller has arrived from the north, riding a black warhorse.

HP:Scratched SP:Flickering MV:Fresh >

e
Inside a Small Desert
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
Miller has arrived from the west, riding a black warhorse.

HP:Scratched SP:Flickering MV:Fresh >

n
Heated Ground
[ Exits: s w ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the south, riding a black warhorse.

HP:Scratched SP:Flickering MV:Fresh >

w
Scorched Grassland
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.
A small deer is here watching over herself.
Miller has arrived from the east, riding a black warhorse.

HP:Scratched SP:Flickering MV:Fresh >

s
Scorch Plain
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
A large rat is here scurrying out of sight.
Miller has arrived from the north, riding a black warhorse.

HP:Scratched SP:Flickering MV:Fresh >

s
Barren Plain
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the north, riding a black warhorse.

HP:Scratched SP:Flickering MV:Fresh >

s
Green Plain
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the north, riding a black warhorse.

HP:Scratched SP:Flickering MV:Fresh >

s
Alas, you cannot go that way...

HP:Scratched SP:Flickering MV:Fresh >

w
Plains Bordering the Forest
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the east, riding a black warhorse.

HP:Scratched SP:Flickering MV:Fresh >

w
Plain Edgeline
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
A sparrow is here singing.
A black feathered crow flies nearby.
Miller has arrived from the east, riding a black warhorse.

HP:Scratched SP:Flickering MV:Fresh >

s
Forest Bordering the Plains
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the north, riding a black warhorse.

HP:Scratched SP:Flickering MV:Fresh >

e
Trees Bordering the Plains
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.
Miller has arrived from the west, riding a black warhorse.

HP:Healthy SP:Weakening MV:Fresh >

nod
You nod in agreement.

HP:Healthy SP:Weakening MV:Fresh >

Miller nods in agreement.

HP:Healthy SP:Weakening MV:Fresh >

sa knew they were here somewhere!
You say 'knew they were here somewhere!'

HP:Healthy SP:Weakening MV:Fresh >

save
Saving Kathryn.

HP:Healthy SP:Weakening MV:Fresh >

stat
You are a 29 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 10 inches, weight 177 pounds, weight carried 1.0 lbs, worn: 25.5 lbs.
Offensive Bonus: 158 Dodge Bonus: 103, Parry Bonus: 163 Total Defense: 266.
You are wanted by the following groups: Murandy
Your abilities are: Str: 16, Int: 18, Wis: 18, Dex: 16, Con: 15
You have died 22 times, 16 times to other players, 6 times to monsters, and killed 17 other worthy players.
Your armor absorbs 4% damage on average.
You are affected by:
AGILITY 25
SANCTUARY 2
NO QUIT 5
NIGHT VISION 18
NOTICE 4

HP:Healthy SP:Weakening MV:Fresh >

sco
You have 290(290) hit, 62(198) mana and 157(157) movement points.
You have scored 367320072 exp, 99 total quest points
You need 8679928 exp to reach your next level.
You have been playing for 1 days and 16 hours.
You have gathered 217 Weave Points so far.
This ranks you as Kathryn the Delicate Snowflake (level 48)
You are in the following clans:
White Tower : 99 Quest Points, rank 2, -69 Quest Points to rank.
Your mount is full of energy.
You are riding a black warhorse.
You are standing.

HP:Healthy SP:Weakening MV:Fresh >

where
Players in your Zone
--------------------
Miller - Trees Bordering the Plains
Kathryn - Trees Bordering the Plains

HP:Healthy SP:Weakening MV:Fresh >

l
Trees Bordering the Plains
There's a light to the north of you. For as far as the eyes can see, you
notice plain and flat land. You see green grass ahead of you and think no more
watching to see if something would pop out of the trees. But be weary, there
are other things lurking in the tall grass that are just as bad.
[ Exits: n w ]
Miller "Protector of Malkier" hi'Liphe is standing here, riding a black warhorse.
A black warhorse is standing here, being ridden by you.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.

HP:Healthy SP:Weakening MV:Fresh >

save
Saving Kathryn.

HP:Healthy SP:Weakening MV:Fresh >

where
Players in your Zone
--------------------
Miller - Trees Bordering the Plains
Kathryn - Trees Bordering the Plains

HP:Healthy SP:Weakening MV:Fresh >

stat
You are a 29 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 10 inches, weight 177 pounds, weight carried 1.0 lbs, worn: 25.5 lbs.
Offensive Bonus: 158 Dodge Bonus: 103, Parry Bonus: 163 Total Defense: 266.
You are wanted by the following groups: Murandy
Your abilities are: Str: 16, Int: 18, Wis: 18, Dex: 16, Con: 15
You have died 22 times, 16 times to other players, 6 times to monsters, and killed 17 other worthy players.
Your armor absorbs 4% damage on average.
You are affected by:
AGILITY 25
SANCTUARY 2
NO QUIT 5
NIGHT VISION 18
NOTICE 4

HP:Healthy SP:Weakening MV:Fresh >

alias
Currently defined aliases:
1 channel 'air scythe' dekhar
2 channel 'air scythe' otar
3 charge hippo
a charge tree
aa charge fade
agil channel 'agility' kathryn
aiel channel 'gate' 2e5cc5258c6fe155a7fd1c520f0af756
aoa channel 'arms of air'
baerlon channel 'gate' d5ab8dc7ef67ca92e41d730982c5c602
c clo studydoor
cb change mood brave
chill channel 'chill' dark
clap channel 'thunderclap'
cms change mood berserk
crip channel 'cripple' dark
cw change mood wimpy
decay channel 'decay' dark
food channel 'create food'
g get all corpse
ha channel 'harden air' dark
imm channel 'immolate'
kd k deer
lh lead horse
malandric channel 'gate' e52ffcd4db3508737ab74289962af746
nv channel 'night vision' kathryn
q charge dark
r2 ride 2.horse
rain channel 'rain of earth'
rd rem dagger
rh ride horse
rs rem spear
sanc channel 'sanctuary' kathryn
sc scalp corpse
scorch channel 'scorch'
sh sheath
sheriam channel 'gate' [d0ed3ce01aa99d5f4101b196e85fba3a]
wd wield dagger
ws wield spear
z charge dark

HP:Healthy SP:Weakening MV:Fresh >

alias 3 channel 'create fire' otar
Alias added.

HP:Healthy SP:Weakening MV:Fresh >

Miller tries to slash *Asylum*'s body, but he parries the attack.

HP:Healthy SP:Weakening MV:Fresh >

A gnarled ancient tree tries to hit *Asylum*'s head, but he parries the attack.
A gnarled ancient tree tries to hit *Asylum*'s legs, but he parries the attack.

HP:Healthy SP:Weakening MV:Fresh >

kill dark
You try to sting *Asylum*'s head, but he parries the attack.

HP:Healthy SP:Weakening MV:Fresh - Asylum: Scratched --- Miller: Battered>

*Asylum* panics, and attempts to flee!

HP:Healthy SP:Weakening MV:Fresh - Asylum: Scratched --- Miller: Battered>

You sting *Asylum*'s body extremely hard.
A gnarled ancient tree tries to hit *Asylum*'s legs, but he parries the attack.
A gnarled ancient tree tries to hit *Asylum*'s legs, but he dodges the attack.

HP:Healthy SP:Weakening MV:Fresh - Asylum: Scratched --- Miller: Battered>

imm
You are not in touch with the True Source.

HP:Healthy SP:Weakening MV:Fresh - Asylum: Scratched --- Miller: Battered>

*Asylum* leaves north.

HP:Healthy SP:Weakening MV:Fresh >

n
Plains Bordering the Forest
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
*Asylum* is standing here.
Miller has arrived from the south, riding a black warhorse.

HP:Healthy SP:Weakening MV:Fresh >

kill dark
You try to sting *Asylum*'s body, but he parries the attack.

HP:Healthy SP:Weakening MV:Fresh - Asylum: Scratched>

emb
*Asylum* tries to pierce your feet, but misses.
You try to sting *Asylum*'s feet, but he dodges the attack.
*Asylum* panics, and attempts to flee!

HP:Healthy SP:Weakening MV:Fresh - Asylum: Scratched>

You surrender yourself to saidar as you embrace the True Source.

HP:Healthy SP:Weakening MV:Fresh - Asylum: Scratched>

channel 'immolate' dark
You begin channeling the appropriate flows...

HP:Healthy SP:Weakening MV:Fresh - Asylum: Scratched>

= = Miller yells, 'fckin fleebie'

HP:Healthy SP:Weakening MV:Fresh - Asylum: Scratched>


* Miller tries to slash *Asylum*'s body, but he parries the attack.

HP:Healthy SP:Weakening MV:Fresh - Asylum: Scratched>

*Asylum* leaves east.

HP:Healthy SP:Weakening MV:Fresh >

+ *Asylum* leaves west.

HP:Healthy SP:Weakening MV:Fresh >

- = w
Cancelled...
Plain Edgeline
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
A sparrow is here singing.
A black feathered crow flies nearby.
Miller has arrived from the east, riding a black warhorse.

HP:Healthy SP:Weakening MV:Fresh >

e
Plains Bordering the Forest
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the west, riding a black warhorse.

HP:Healthy SP:Weakening MV:Fresh >

s
Trees Bordering the Plains
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.
Miller has arrived from the north, riding a black warhorse.

HP:Healthy SP:Weakening MV:Fresh >

kill dark
They don't seem to be here.

HP:Healthy SP:Weakening MV:Fresh >

rel
You release the One Power.

HP:Healthy SP:Weakening MV:Fresh >

sco
You have 290(290) hit, 62(198) mana and 157(157) movement points.
You have scored 367321072 exp, 99 total quest points
You need 8678928 exp to reach your next level.
You have been playing for 1 days and 16 hours.
You have gathered 217 Weave Points so far.
This ranks you as Kathryn the Delicate Snowflake (level 48)
You are in the following clans:
White Tower : 99 Quest Points, rank 2, -69 Quest Points to rank.
Your mount is full of energy.
You are riding a black warhorse.
You are standing.

HP:Healthy SP:Weakening MV:Fresh >

na yeah he is
You narrate, 'yeah he is'

HP:Healthy SP:Weakening MV:Fresh >

save
Saving Kathryn.

HP:Healthy SP:Weakening MV:Fresh >

where
Players in your Zone
--------------------
Miller - Trees Bordering the Plains
Kathryn - Trees Bordering the Plains

HP:Healthy SP:Weakening MV:Fresh >

save
Saving Kathryn.

HP:Healthy SP:Weakening MV:Fresh >

sco
You have 290(290) hit, 62(198) mana and 157(157) movement points.
You have scored 367321072 exp, 99 total quest points
You need 8678928 exp to reach your next level.
You have been playing for 1 days and 16 hours.
You have gathered 217 Weave Points so far.
This ranks you as Kathryn the Delicate Snowflake (level 48)
You are in the following clans:
White Tower : 99 Quest Points, rank 2, -69 Quest Points to rank.
Your mount is full of energy.
You are riding a black warhorse.
You are standing.

HP:Healthy SP:Weakening MV:Fresh >

where
Players in your Zone
--------------------
Miller - Trees Bordering the Plains
Kathryn - Trees Bordering the Plains

HP:Healthy SP:Weakening MV:Fresh >

l
Trees Bordering the Plains
There's a light to the north of you. For as far as the eyes can see, you
notice plain and flat land. You see green grass ahead of you and think no more
watching to see if something would pop out of the trees. But be weary, there
are other things lurking in the tall grass that are just as bad.
[ Exits: n w ]
Miller "Protector of Malkier" hi'Liphe is standing here, riding a black warhorse.
A black warhorse is standing here, being ridden by you.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.

HP:Healthy SP:Weakening MV:Fresh >

stat
You are a 29 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 10 inches, weight 177 pounds, weight carried 1.0 lbs, worn: 25.5 lbs.
Offensive Bonus: 158 Dodge Bonus: 103, Parry Bonus: 163 Total Defense: 266.
You are wanted by the following groups: Murandy
Your abilities are: Str: 16, Int: 18, Wis: 18, Dex: 16, Con: 15
You have died 22 times, 16 times to other players, 6 times to monsters, and killed 17 other worthy players.
Your armor absorbs 4% damage on average.
You are affected by:
AGILITY 25
SANCTUARY 2
NO QUIT 6
NIGHT VISION 18
NOTICE 4

HP:Healthy SP:Weakening MV:Fresh >

l
Trees Bordering the Plains
There's a light to the north of you. For as far as the eyes can see, you
notice plain and flat land. You see green grass ahead of you and think no more
watching to see if something would pop out of the trees. But be weary, there
are other things lurking in the tall grass that are just as bad.
[ Exits: n w ]
Miller "Protector of Malkier" hi'Liphe is standing here, riding a black warhorse.
A black warhorse is standing here, being ridden by you.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.

HP:Healthy SP:Weakening MV:Fresh >

kill dark
kill dark
They don't seem to be here.

HP:Healthy SP:Weakening MV:Fresh >

They don't seem to be here.

HP:Healthy SP:Weakening MV:Fresh >

na but i need sps or its stupid to fight
save
You narrate, 'but i need sps or its stupid to fight'

HP:Healthy SP:Weakening MV:Fresh >

Saving Kathryn.

HP:Healthy SP:Weakening MV:Fresh >

sco
You have 290(290) hit, 62(198) mana and 157(157) movement points.
You have scored 367321072 exp, 99 total quest points
You need 8678928 exp to reach your next level.
You have been playing for 1 days and 16 hours.
You have gathered 217 Weave Points so far.
This ranks you as Kathryn the Delicate Snowflake (level 48)
You are in the following clans:
White Tower : 99 Quest Points, rank 2, -69 Quest Points to rank.
Your mount is full of energy.
You are riding a black warhorse.
You are standing.

HP:Healthy SP:Weakening MV:Fresh >

where
Players in your Zone
--------------------
Miller - Trees Bordering the Plains
Kathryn - Trees Bordering the Plains

HP:Healthy SP:Weakening MV:Fresh >

save
Saving Kathryn.

HP:Healthy SP:Weakening MV:Fresh >

where
Players in your Zone
--------------------
Miller - Trees Bordering the Plains
Kathryn - Trees Bordering the Plains

HP:Healthy SP:Weakening MV:Fresh >

n
Plains Bordering the Forest
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
*Asylum* is standing here.
Miller has arrived from the south, riding a black warhorse.

HP:Healthy SP:Weakening MV:Fresh >

kill dark
You try to sting *Asylum*'s body, but he parries the attack.

HP:Healthy SP:Weakening MV:Fresh - Asylum: Scratched>

emb
*Asylum* tries to pierce your hands, but misses.
*Asylum* tries to pierce your hands, but misses.
You try to sting *Asylum*'s body, but he dodges the attack.
*Asylum* panics, and attempts to flee!
You surrender yourself to saidar as you embrace the True Source.

HP:Healthy SP:Weakening MV:Fresh - Asylum: Scratched>

channel 'create fire' dark
You begin channeling the appropriate flows...

HP:Healthy SP:Weakening MV:Fresh - Asylum: Scratched>

= - *Asylum* leaves west.

HP:Healthy SP:Weakening MV:Fresh >


* Your target could not be found.

HP:Healthy SP:Weakening MV:Fresh >

w
Plain Edgeline
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
A sparrow is here singing.
A black feathered crow flies nearby.
Miller has arrived from the east, riding a black warhorse.

HP:Healthy SP:Weakening MV:Fresh >

kill dark
They don't seem to be here.

HP:Healthy SP:Weakening MV:Fresh >

A crow starts to follow Miller.

HP:Healthy SP:Weakening MV:Fresh >

w
Grassy Plain
[ Exits: n e w ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the east, riding a black warhorse.
A crow has arrived from the east.

HP:Healthy SP:Weakening MV:Fresh >

e
Plain Edgeline
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
A sparrow is here singing.
Miller has arrived from the west, riding a black warhorse.
A crow has arrived from the west.

HP:Healthy SP:Weakening MV:Fresh >

s
Forest Bordering the Plains
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the north, riding a black warhorse.
A crow has arrived from the north.

HP:Healthy SP:Weakening MV:Fresh >

s
Deep in the Forest
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A grizzled and shaggy gray wolf moves silently through the shadows, golden eyes gleaming.
Miller has arrived from the north, riding a black warhorse.
A crow has arrived from the north.

HP:Healthy SP:Weakening MV:Fresh >

e
Alas, you cannot go that way...

HP:Healthy SP:Weakening MV:Fresh >

n
Forest Bordering the Plains
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the south, riding a black warhorse.
A crow has arrived from the south.

HP:Healthy SP:Weakening MV:Fresh >

e
Trees Bordering the Plains
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.
Miller has arrived from the west, riding a black warhorse.
A crow has arrived from the west.

HP:Healthy SP:Weakening MV:Fresh >

n
Plains Bordering the Forest
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the south, riding a black warhorse.
A crow has arrived from the south.

HP:Healthy SP:Weakening MV:Fresh >

e
Green Plain
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the west, riding a black warhorse.
A crow has arrived from the west.

HP:Healthy SP:Weakening MV:Fresh >

w
Plains Bordering the Forest
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the east, riding a black warhorse.
A crow has arrived from the east.

HP:Healthy SP:Weakening MV:Fresh >

s
Trees Bordering the Plains
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.
Miller has arrived from the north, riding a black warhorse.
A crow has arrived from the north.

HP:Healthy SP:Weakening MV:Fresh >

rel
You release the One Power.

HP:Healthy SP:Weakening MV:Fresh >

stat
You are a 29 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 10 inches, weight 177 pounds, weight carried 1.0 lbs, worn: 25.5 lbs.
Offensive Bonus: 158 Dodge Bonus: 103, Parry Bonus: 163 Total Defense: 266.
You are wanted by the following groups: Murandy
Your abilities are: Str: 16, Int: 18, Wis: 18, Dex: 16, Con: 15
You have died 22 times, 16 times to other players, 6 times to monsters, and killed 17 other worthy players.
Your armor absorbs 4% damage on average.
You are affected by:
AGILITY 24
SANCTUARY 1
NO QUIT 5
NIGHT VISION 17
NOTICE 3

HP:Healthy SP:Weakening MV:Fresh >

where
Players in your Zone
--------------------
Miller - Trees Bordering the Plains
Kathryn - Trees Bordering the Plains

HP:Healthy SP:Weakening MV:Fresh >

save
Saving Kathryn.

HP:Healthy SP:Weakening MV:Fresh >

where
Players in your Zone
--------------------
Miller - Trees Bordering the Plains
Kathryn - Trees Bordering the Plains

HP:Healthy SP:Weakening MV:Fresh >

sco
*Otar* has arrived from the north.
You have 290(290) hit, 98(198) mana and 157(157) movement points.
You have scored 367321072 exp, 99 total quest points
You need 8678928 exp to reach your next level.
You have been playing for 1 days and 16 hours.
You have gathered 217 Weave Points so far.
This ranks you as Kathryn the Delicate Snowflake (level 48)
You are in the following clans:
White Tower : 99 Quest Points, rank 2, -69 Quest Points to rank.
Your mount is full of energy.
You are riding a black warhorse.
You are standing.

HP:Healthy SP:Weakening MV:Fresh >

kill dark
Miller slashes *Otar*'s shoulders hard.

HP:Healthy SP:Weakening MV:Fresh >

You sting *Otar*'s feet.

HP:Healthy SP:Weakening MV:Fresh - Otar: Beaten --- Miller: Battered>

emb
*Otar* panics, and attempts to flee!

HP:Healthy SP:Weakening MV:Fresh - Otar: Beaten --- Miller: Battered>

You surrender yourself to saidar as you embrace the True Source.

HP:Healthy SP:Weakening MV:Fresh - Otar: Beaten --- Miller: Battered>

cfg
What?!?

HP:Healthy SP:Weakening MV:Fresh - Otar: Beaten --- Miller: Battered>

*Otar* leaves north.

HP:Healthy SP:Weakening MV:Fresh >

kill dark
They don't seem to be here.

HP:Healthy SP:Weakening MV:Fresh >

n
Miller leaves north, riding a black warhorse.
A crow leaves north.
Plains Bordering the Forest
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
A black feathered crow flies nearby.
Miller "Protector of Malkier" hi'Liphe is standing here, riding a black warhorse.
*Asylum* is standing here.

HP:Healthy SP:Weakening MV:Fresh >

Miller tries to slash *Asylum*'s legs, but he parries the attack.

HP:Healthy SP:Weakening MV:Fresh >

kill dark
You try to sting *Asylum*'s hands, but he dodges the attack.

HP:Healthy SP:Weakening MV:Fresh - Asylum: Scratched --- Miller: Battered>

You try to sting *Asylum*'s body, but he parries the attack.
*Asylum* tries to pierce Miller's arms, but misses.

HP:Healthy SP:Weakening MV:Fresh - Asylum: Scratched --- Miller: Battered>

*Asylum* panics, and attempts to flee!

HP:Healthy SP:Weakening MV:Fresh - Asylum: Scratched --- Miller: Battered>

channel 'create fire' dark
*Asylum* panics, and attempts to flee!
You begin channeling the appropriate flows...

HP:Healthy SP:Weakening MV:Fresh - Asylum: Scratched --- Miller: Battered>

= -
* Okay.
Your flows of Fire burst into existance, and lick at *Asylum*'s skin.

HP:Healthy SP:Weakening MV:Fresh - Asylum: Scratched --- Miller: Battered>

*Asylum* avoids being bashed by Miller who loses his balance and falls!

HP:Healthy SP:Weakening MV:Fresh - Asylum: Scratched --- Miller: Battered>

kill dark
You try to sting *Asylum*'s feet, but he dodges the attack.

HP:Healthy SP:Weakening MV:Fresh - Asylum: Scratched --- Miller: Battered>

You do the best you can!

HP:Healthy SP:Weakening MV:Fresh - Asylum: Scratched --- Miller: Battered>

*Asylum* leaves south.

HP:Healthy SP:Weakening MV:Fresh >

a crow flutters its wings.

HP:Healthy SP:Weakening MV:Fresh >

channel 'air scythe' dark
Your target could not be found.

HP:Healthy SP:Weakening MV:Fresh >

s
Miller narrates, 'ffs'
Trees Bordering the Plains
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.
Miller has arrived from the north, riding a black warhorse.
A crow has arrived from the north.

HP:Healthy SP:Weakening MV:Fresh >

kill dark
They don't seem to be here.

HP:Healthy SP:Weakening MV:Fresh >

n
Plains Bordering the Forest
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the south, riding a black warhorse.
A crow has arrived from the south.

HP:Healthy SP:Weakening MV:Fresh >

e
Green Plain
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the west, riding a black warhorse.
A crow has arrived from the west.

HP:Healthy SP:Weakening MV:Fresh >

e
Alas, you cannot go that way...

HP:Healthy SP:Weakening MV:Fresh >

n
Barren Plain
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A small deer is here watching over herself.
Miller has arrived from the south, riding a black warhorse.
A crow has arrived from the south.
The brush stirs with the sound of wildlife foraging for food.

HP:Healthy SP:Weakening MV:Fresh >

n
Scorch Plain
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
A large rat is here scurrying out of sight.
Miller has arrived from the south, riding a black warhorse.
A crow has arrived from the south.

HP:Healthy SP:Weakening MV:Fresh >

s
Barren Plain
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A small deer is here watching over herself.
Miller has arrived from the north, riding a black warhorse.
A crow has arrived from the north.

HP:Healthy SP:Weakening MV:Fresh >

s
Green Plain
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the north, riding a black warhorse.
A crow has arrived from the north.

HP:Healthy SP:Weakening MV:Fresh >

w
Plains Bordering the Forest
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the east, riding a black warhorse.
A crow has arrived from the east.

HP:Healthy SP:Weakening MV:Fresh >

rel
You release the One Power.

HP:Healthy SP:Weakening MV:Fresh >

sco
You have 290(290) hit, 83(198) mana and 157(157) movement points.
You have scored 367322663 exp, 99 total quest points
You need 8677337 exp to reach your next level.
You have been playing for 1 days and 16 hours.
You have gathered 217 Weave Points so far.
This ranks you as Kathryn the Delicate Snowflake (level 48)
You are in the following clans:
White Tower : 99 Quest Points, rank 2, -69 Quest Points to rank.
Your mount looks strong.
You are riding a black warhorse.
You are standing.

HP:Healthy SP:Weakening MV:Fresh >

w
Plain Edgeline
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
A sparrow is here singing.
Miller has arrived from the east, riding a black warhorse.
A crow has arrived from the east.

HP:Healthy SP:Weakening MV:Fresh >

s
Forest Bordering the Plains
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the north, riding a black warhorse.
A crow has arrived from the north.

HP:Healthy SP:Weakening MV:Fresh >

e
Trees Bordering the Plains
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A gnarled ancient tree is here, towering towards the sky.
A gnarled ancient tree is here, towering towards the sky.
Miller has arrived from the west, riding a black warhorse.
A crow has arrived from the west.

HP:Healthy SP:Weakening MV:Fresh >

s
Alas, you cannot go that way...

HP:Healthy SP:Weakening MV:Fresh >

alias
Currently defined aliases:
1 channel 'air scythe' dekhar
2 channel 'air scythe' otar
3 channel 'create fire' otar
a charge tree
aa charge fade
agil channel 'agility' kathryn
aiel channel 'gate' 2e5cc5258c6fe155a7fd1c520f0af756
aoa channel 'arms of air'
baerlon channel 'gate' d5ab8dc7ef67ca92e41d730982c5c602
c clo studydoor
cb change mood brave
chill channel 'chill' dark
clap channel 'thunderclap'
cms change mood berserk
crip channel 'cripple' dark
cw change mood wimpy
decay channel 'decay' dark
food channel 'create food'
g get all corpse
ha channel 'harden air' dark
imm channel 'immolate'
kd k deer
lh lead horse
malandric channel 'gate' e52ffcd4db3508737ab74289962af746
nv channel 'night vision' kathryn
q charge dark
r2 ride 2.horse
rain channel 'rain of earth'
rd rem dagger
rh ride horse
rs rem spear
sanc channel 'sanctuary' kathryn
sc scalp corpse
scorch channel 'scorch'
sh sheath
sheriam channel 'gate' [d0ed3ce01aa99d5f4101b196e85fba3a]
wd wield dagger
ws wield spear
z charge dark

HP:Healthy SP:Weakening MV:Fresh >

where
Players in your Zone
--------------------
Miller - Trees Bordering the Plains
Kathryn - Trees Bordering the Plains

HP:Healthy SP:Weakening MV:Fresh >

save
Saving Kathryn.

HP:Healthy SP:Weakening MV:Fresh >

n
Plains Bordering the Forest
[ Exits: e s w ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the south, riding a black warhorse.
A crow has arrived from the south.

HP:Healthy SP:Weakening MV:Fresh >

e
Green Plain
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the west, riding a black warhorse.
A crow has arrived from the west.

HP:Healthy SP:Weakening MV:Fresh >

n
Barren Plain
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A small deer is here watching over herself.
A small deer is here watching over herself.
Miller has arrived from the south, riding a black warhorse.
The brush stirs with the sound of wildlife foraging for food.
A crow has arrived from the south.

HP:Healthy SP:Weakening MV:Fresh >

n
Scorch Plain
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
A large rat is here scurrying out of sight.
Miller has arrived from the south, riding a black warhorse.
A crow has arrived from the south.

HP:Healthy SP:Weakening MV:Fresh >

n
Scorched Grassland
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.
Miller has arrived from the south, riding a black warhorse.
A crow has arrived from the south.

HP:Healthy SP:Weakening MV:Fresh >

n
Plains Bordering a Road
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the south, riding a black warhorse.
A crow has arrived from the south.

HP:Healthy SP:Weakening MV:Fresh >

na hps?
You narrate, 'hps?'

HP:Healthy SP:Weakening MV:Fresh >

diag miller
Miller has some big nasty wounds and scratches.

HP:Healthy SP:Weakening MV:Fresh >

n
The Way to Tarwin's Gap
[ Exits: e s w ]
A statue of Clark, slashing downward with a sword, stands here.
A black warhorse is standing here, being ridden by you.
A small fluffy rabbit hides from predators.
Miller has arrived from the south, riding a black warhorse.
A crow has arrived from the south.

HP:Healthy SP:Weakening MV:Fresh >

e
e
Trail to Tarwin's Gap
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the west, riding a black warhorse.
A crow has arrived from the west.

HP:Healthy SP:Weakening MV:Fresh >

A Path towards Tarwin's Gap
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the west, riding a black warhorse.
A crow has arrived from the west.

HP:Healthy SP:Weakening MV:Fresh >

n
Miller narrates, 'buildin a brick house with all these botched bashes'

HP:Healthy SP:Weakening MV:Fresh >

n
The Road to Tarwin's Gap
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the south, riding a black warhorse.
A crow has arrived from the south.

HP:Healthy SP:Weakening MV:Fresh >

The Road to Tarwin's Gap
[ Exits: n e s ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the south, riding a black warhorse.
A crow has arrived from the south.

HP:Healthy SP:Weakening MV:Fresh >

e
Off the Main Road
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the west, riding a black warhorse.
A crow has arrived from the west.

HP:Healthy SP:Weakening MV:Fresh >

e
Along a Dirth Path
[ Exits: e w ]
A black warhorse is standing here, being ridden by you.
Sneaking around in the shadows stands a shienaran scout.
Miller has arrived from the west, riding a black warhorse.
A crow has arrived from the west.

HP:Healthy SP:Weakening MV:Fresh >

Miller narrates, '177'

HP:Healthy SP:Weakening MV:Fresh >

e
A Turn in the Path
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the west, riding a black warhorse.
A crow has arrived from the west.

HP:Healthy SP:Weakening MV:Fresh >

n
A Small Path in the Forest
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the south, riding a black warhorse.
A crow has arrived from the south.

HP:Healthy SP:Weakening MV:Fresh >

n
A Small Path in the Woods
[ Exits: n e s w ]
The corpse of Dekhar is lying here.
A black warhorse is standing here, being ridden by you.
Miller has arrived from the south, riding a black warhorse.
A crow has arrived from the south.

HP:Healthy SP:Weakening MV:Fresh >

e
The aura around you fades away.
In the Woods
[ Exits: n w ]
The corpse of Otar is lying here.
A black warhorse is standing here, being ridden by you.
*Otar* is resting here.
A trolloc of the Dhjin'nen tribe stands here.
A trolloc of the Dhjin'nen tribe stands here.
An elite assassin trolloc is here, barely noticable.
An elite assassin trolloc is here, barely noticable.
Miller has arrived from the west, riding a black warhorse.
A crow has arrived from the west.

HP:Healthy SP:Good MV:Fresh >

n
In the Woods
[ Exits: s w ]
A large bowl filled with blood sits upon an altar here.
A black warhorse is standing here, being ridden by you.
An elite assassin trolloc is here, barely noticable.
Miller has arrived from the south, riding a black warhorse.
A crow has arrived from the south.

HP:Healthy SP:Good MV:Fresh >

w
Alongside a Clearing
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
Miller has arrived from the east, riding a black warhorse.
A crow has arrived from the east.

HP:Healthy SP:Good MV:Fresh >

s
A Small Path in the Woods
[ Exits: n e s w ]
The corpse of Dekhar is lying here.
A black warhorse is standing here, being ridden by you.
Miller has arrived from the north, riding a black warhorse.
A crow has arrived from the north.

HP:Healthy SP:Good MV:Fresh >

emb
You surrender yourself to saidar as you embrace the True Source.

HP:Healthy SP:Good MV:Fresh >

e
In the Woods
[ Exits: n w ]
The corpse of Otar is lying here.
A black warhorse is standing here, being ridden by you.
*Otar* is resting here.
A trolloc of the Dhjin'nen tribe stands here.
A trolloc of the Dhjin'nen tribe stands here.
An elite assassin trolloc is here, barely noticable.
An elite assassin trolloc is here, barely noticable.
Miller has arrived from the west, riding a black warhorse.
A crow has arrived from the west.

HP:Healthy SP:Good MV:Fresh >

2
You begin channeling the appropriate flows...

HP:Healthy SP:Good MV:Fresh >

= - Miller slashes *Otar*'s head into bloody fragments!

HP:Healthy SP:Good MV:Fresh >

*Otar* tries to maul Miller's legs, but misses.
Miller barely slashes *Otar*'s body.

HP:Healthy SP:Good MV:Fresh >


* Okay.
You channel flows of air as they scythe *Otar*.

HP:Healthy SP:Good MV:Fresh - Otar: Beaten --- Miller: Battered>

A Ko'bal trolloc tries to pierce your shoulders, but misses.
A Ko'bal trolloc tries to pierce Miller's hands, but misses.
A Dhjin'nen trolloc tries to blast your hands, but misses.
A Dhjin'nen trolloc tries to cleave Miller's head, but misses.

HP:Healthy SP:Good MV:Fresh - Otar: Beaten --- Miller: Battered>

3
You begin channeling the appropriate flows...

HP:Healthy SP:Good MV:Fresh - Otar: Beaten --- Miller: Battered>

= -
* Okay.
Your flows of Fire burst into existance, and lick at *Otar*'s skin.

HP:Healthy SP:Weakening MV:Fresh - Otar: Beaten --- Miller: Battered>

3
You begin channeling the appropriate flows...

HP:Healthy SP:Weakening MV:Fresh - Otar: Beaten --- Miller: Battered>

= A Dhjin'nen trolloc cleaves Miller's feet.
A Dhjin'nen trolloc tries to blast your body, but misses.
A Ko'bal trolloc tries to pierce Miller's arms, but misses.
A Ko'bal trolloc tries to pierce Miller's head, but misses.
A Ko'bal trolloc tries to pierce your feet, but misses.
A Ko'bal trolloc tries to pierce your hands, but misses.

HP:Healthy SP:Weakening MV:Fresh - Otar: Beaten --- Miller: Battered>

- Miller sends *Otar* sprawling with a powerful bash!

HP:Healthy SP:Weakening MV:Fresh - Otar: Beaten --- Miller: Battered>


* You lose your concentration.

HP:Healthy SP:Weakening MV:Fresh - Otar: Beaten --- Miller: Battered>

3
You begin channeling the appropriate flows...

HP:Healthy SP:Weakening MV:Fresh - Otar: Beaten --- Miller: Battered>

= -
* Okay.
Your flows of Fire burst into existance, and lick at *Otar*'s skin.

HP:Healthy SP:Weakening MV:Fresh - Otar: Critical --- Miller: Battered>

imm
A Dhjin'nen trolloc tries to cleave Miller's legs, but misses.
A Dhjin'nen trolloc tries to blast your hands, but misses.
A Ko'bal trolloc tries to pierce Miller's shoulders, but misses.
A Ko'bal trolloc tries to pierce Miller's feet, but misses.
A Ko'bal trolloc tries to pierce your legs, but misses.
A Ko'bal trolloc tries to pierce your head, but misses.
You sting *Otar*'s body.
Miller slashes *Otar*'s hands very hard.

HP:Healthy SP:Weakening MV:Fresh - Otar: Critical --- Miller: Battered>

You begin channeling the appropriate flows...

HP:Healthy SP:Weakening MV:Fresh - Otar: Critical --- Miller: Battered>

= =
* + - = % = A Dhjin'nen trolloc cleaves Miller's feet.
A Dhjin'nen trolloc tries to blast your head, but misses.
A Ko'bal trolloc tries to pierce Miller's legs, but misses.
A Ko'bal trolloc tries to pierce Miller's hands, but misses.
A Ko'bal trolloc tries to pierce your feet, but misses.
Miller slashes *Otar*'s body.

HP:Healthy SP:Weakening MV:Fresh - Otar: Critical --- Miller: Battered>

- +
* Okay.
Your intricate net of Fire settles on *Otar*, who howls in pain as they are engulfed by a raging fire.
You receive your share of experience.
Your fame around the world has increased.
Your blood freezes as you hear *Otar*'s death cry.
*Otar* is dead! R.I.P.

HP:Healthy SP:Flickering MV:Fresh >

Miller gets a black ring from the corpse of Otar.

HP:Healthy SP:Flickering MV:Fresh >

w
A Small Path in the Woods
[ Exits: n e s w ]
The corpse of Dekhar is lying here.
A black warhorse is standing here, being ridden by you.

HP:Healthy SP:Flickering MV:Fresh >

sco
You have 290(290) hit, 48(198) mana and 157(157) movement points.
You have scored 367573739 exp, 99 total quest points
You need 8426261 exp to reach your next level.
You have been playing for 1 days and 16 hours.
You have gathered 229 Weave Points so far.
This ranks you as Kathryn the Delicate Snowflake (level 48)
You are in the following clans:
White Tower : 99 Quest Points, rank 2, -69 Quest Points to rank.
Your mount looks strong.
You are riding a black warhorse.
You are standing.

HP:Healthy SP:Flickering MV:Fresh >

save
Saving Kathryn.

HP:Healthy SP:Flickering MV:Fresh >

Miller has arrived from the east, riding a black warhorse.

HP:Healthy SP:Flickering MV:Fresh >

na nice
You narrate, 'nice'

HP:Healthy SP:Flickering MV:Fresh >

rem lance
You stop using a sharp ruby tipped lance.

HP:Healthy SP:Flickering MV:Fresh >

draw
You draw a silver curving dagger from a fur cloak, held by a silver brooch.

HP:Healthy SP:Flickering MV:Fresh >

Miller narrates, 'hehehe'

HP:Healthy SP:Flickering MV:Fresh >

e
scalp corpse
w
In the Woods
[ Exits: n w ]
The corpse of Otar is lying here. [2]
A black warhorse is standing here, being ridden by you.
A black feathered crow flies nearby.
A trolloc of the Dhjin'nen tribe stands here.
A trolloc of the Dhjin'nen tribe stands here.
An elite assassin trolloc is here, barely noticable.
An elite assassin trolloc is here, barely noticable.
Miller has arrived from the west, riding a black warhorse.

HP:Healthy SP:Flickering MV:Fresh >

You sever a bloody head from the corpse of Otar.

HP:Healthy SP:Flickering MV:Fresh >

A Small Path in the Woods
[ Exits: n e s w ]
The corpse of Dekhar is lying here.
A black warhorse is standing here, being ridden by you.
Miller has arrived from the east, riding a black warhorse.
A crow has arrived from the east.

HP:Healthy SP:Flickering MV:Fresh >

sheath
*Asylum* places a curved, ruby studded knife in the back of Miller, resulting in some strange noises, a lot of blood, and a corpse.
Miller grimaces in pain.
Your blood freezes as you hear Miller's death cry.
Miller is dead! R.I.P.
You slide a silver curving dagger into a fur cloak, held by a silver brooch.

HP:Healthy SP:Flickering MV:Fresh >

wield lance
You wield a sharp ruby tipped lance.

HP:Healthy SP:Flickering MV:Fresh >

save
kill dark
Saving Kathryn.

HP:Healthy SP:Flickering MV:Fresh >

You try to sting *Asylum*'s head, but he parries the attack.

HP:Healthy SP:Flickering MV:Fresh - Asylum: Scratched>

g
You get a pair of fur-topped, plated chainmail boots from the corpse of Miller.
You get a pair of flexible riveted chainmail leggings from the corpse of Miller.
You get a crystal trimmed shield from the corpse of Miller.
You get a platinum handled serrated long blade from the corpse of Miller.
You get a bright red heartstone ring from the corpse of Miller.
You get a bright red heartstone ring from the corpse of Miller.
You get a tough pair of gatorskin gloves from the corpse of Miller.
You get a spiraled bracelet of cuendillar from the corpse of Miller.
You get a spiraled bracelet of cuendillar from the corpse of Miller.
You get a pair of ringmail sleeves from the corpse of Miller.
You get a dull gray-green tunic of overlapping metal scales from the corpse of Miller.
You get a moderate sized backpack from the corpse of Miller.
You get a silver lined black cloak with a swooping hawk brooch from the corpse of Miller.
You get a gold entwined chainmail coif from the corpse of Miller.
You get a sparkling diamond earring from the corpse of Miller.
You get a sparkling diamond earring from the corpse of Miller.
You get a shimmering pendant of heartstone from the corpse of Miller.
You get a shimmering pendant of heartstone from the corpse of Miller.
You get a lightstick made of crystal from the corpse of Miller.
You get an enormous teddy bear from the corpse of Miller.
You get a polished amulet of onyx from the corpse of Miller.
You get a polished amulet of onyx from the corpse of Miller.
You get a blackened steel horned helmet from the corpse of Miller.
You get a thick cloak of black cloth, adorned with a crimson crescent moon from the corpse of Miller.
You get a blackened steel spiked cuirass from the corpse of Miller.
You get a set of blackened steel shoulder plates from the corpse of Miller.
You get a pair of bladed black vambraces from the corpse of Miller.
You get a notched steel black belt from the corpse of Miller.
You get a pair of razored steel-backed gauntlets from the corpse of Miller.
You get a black ring from the corpse of Miller.
A giant steel-bound club: you can't carry that much weight.
You get a pair of razored black greaves from the corpse of Miller.
You get a set of spiked black boots from the corpse of Miller.
You get a black ring from the corpse of Miller.
You receive 0 Gold, 7 Silver, 3 Copper.

HP:Healthy SP:Flickering MV:Fresh - Asylum: Scratched>

A crow stops following Miller.
A crow starts following you.

HP:Healthy SP:Flickering MV:Fresh - Asylum: Scratched>

kill dark
You do the best you can!

HP:Healthy SP:Flickering MV:Fresh - Asylum: Scratched>

s
No way! You're fighting for your life!

HP:Healthy SP:Flickering MV:Fresh - Asylum: Scratched>

*Asylum* pierces your feet hard.
*Asylum* pierces your feet very hard.
You try to sting *Asylum*'s body, but he dodges the attack.

HP:Scratched SP:Flickering MV:Fresh - Asylum: Scratched>

cw
Mood changed to: Wimpy

HP:Scratched SP:Flickering MV:Fresh - Asylum: Scratched>

f
You panic and attempt to flee!

HP:Scratched SP:Flickering MV:Fresh - Asylum: Scratched>

s
s
Alongside a Clearing
[ Exits: n e s w ]
A black warhorse is standing here, being ridden by you.
You flee head over heels.
A Small Path in the Woods
[ Exits: n e s w ]
The corpse of Miller is lying here.
The corpse of Dekhar is lying here.
A black warhorse is standing here, being ridden by you.
A black feathered crow flies nearby.
A strong, black warhorse stands here, full of energy.
*Asylum* is standing here.

HP:Scratched SP:Flickering MV:Fresh >

A Small Path in the Forest
[ Exits: n s ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.

HP:Scratched SP:Flickering MV:Fresh >

s
A Turn in the Path
[ Exits: n w ]
A black warhorse is standing here, being ridden by you.
A crow has arrived from the north.


Zoooom i'm gone.


Tue Mar 16, 2010 9:08 pm
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