Choke, Kick, Bash, Melee

Important announcements from the KinslayerMUD Staff.
User avatar
Fogel
Site Admin
Posts: 1130
Joined: Sun Apr 19, 2009 10:05 pm
Contact:

Choke, Kick, Bash, Melee

Post by Fogel »

Choke has been disabled until I get the chance to make it over.

Kick has had its cooldown and landing rate increased. It will also cancel timers again.

Bash is slightly less likely to land.

Parry is a little more valuable for avoiding hits in melee. Dodge is a little less valuable.

If anything seems broken after these changes, please bitch on the forums. Thanks!
User avatar
Fogel
Site Admin
Posts: 1130
Joined: Sun Apr 19, 2009 10:05 pm
Contact:

Re: Choke, Kick, Bash, Melee

Post by Fogel »

Re-enabled the choke skill with a longer timer (only 8.5 years later!).
Post Reply

Who is online

Users browsing this forum: No registered users and 4 guests