After practicing Smithing at a trade practice mob, check what you can smith by typing SMITH. This list will update as your skill progresses.
So far there are three forges to smith at: Caemlyn, Fal Moran, and the Trolloc Keep.
There are a few main things you should know to get you started:
Basic Smithing Process
- 1. Rent the forge.
2. Light the forge.
3. Smelt the ore.
4. Smith the item.
To rent the forge, give at least an hour's rental money to the apprentice. He'll automatically lead you inside the forge and announce how long you've rented it for.
Lighting the forge
To light the forge, hold as many bricks of coal in your inventory as you want, and type LIGHT FORGE. After the forge is lit, the blacksmith will tell you how long it should stay lit for. You don't need to light the forge if the blacksmith has already lit it to work on a project of his own.
Smelting the ore
You can hold anything in your inventory during this process. Type SMELT <MATERIAL TYPE> to refine the ore into a bar. The more weight you hold, the better your chances of getting a large bar instead of a small bar (or a small bar instead of coming up with nothing).
Notes: Bronze is made up of copper, tin, and aluminum. Steel is made up of iron and coal. If for some reason you stop smelting before you've finished, you will lose your materials in the forge.
Smithing the item
You can hold anything in your inventory during this process. Type SMITH <MATERIAL> <ITEM> to begin smithing. You must hold at least the minimum required weight of materials in order to begin.
Notes: You must learn the recipe before you can smith the item. The recipe will tell you how much weight of each material you need to smith each item. If for some reason you stop smithing before you've finished, you WILL NOT lose your materials, but you will have to begin the smithing process over.
Interactivity
The blacksmith apprentice
The apprentice serves as the intermediary between the blacksmith and you. He sits outside each Here is a list of ways to interact with the apprentice:
- 1. Type LIST - allows you to see the available weapons and armor the blacksmith has smithed recently for his apprentice to sell.
2. Type BUY RECIPE - allows you to view and purchase the highest level currently available recipes for smithing items.
4. GIVE the apprentice GOLD - allows you to rent the forge.
5. KNOCK FORGEDOOR / GIVE GOLD - allows you back into the forge if you still have it rented out.
6. GIVE the apprentice an ITEM - allows you to sell unwanted smithed items.
7. SAY HELP / SAY LIST - gives you an overview of the ways you can interact with the apprentice.
The blacksmith
The blacksmith is available inside the forge for your assistance. Here is a list of ways to interact with the blacksmith:
- 1. LIST - allows you to view items available for sale from the blacksmith.
2. BUY ITEM - allows you to purchase an item from the blacksmith.
3. GIVE the blacksmith an ITEM - the blacksmith will store the item for you, at a flat fee (only works for refined bars/bricks of smithing materials).
4. STORAGE - allows you to check what the blacksmith has stored for you.
5. WITHDRAW # - allows you to withdraw an item from your storage (if you have the cash).
The forge
- 1. Smithing must be done in a forge you have rented.
2. Forge rental prices increase as you become more experienced in Smithing.
3. The forge must be lit during the smithing process, and runs on coal.
4. At any time, you may type EXIT to leave the forge.
5. You may KNOCK FORGEDOOR to reenter a forge you have rented.
Smithable Items
You can rather easily find out what's good and what's not by taking a look at the smithed item's descriptive name. Smithing will help you create WEAPONS and ABS ARMOR. All smithed items will decay, and if you are wearing them while fighting, they'll decay faster. All smithed items can be smelted back down into bars.
As you progress in your smithing skill, the quality of your work will improve. Here are the quality lists for reference:
Abs
misshapen, thin, flimsy, durable, tempered, resilient, mighty, shimmering, radiant
Weapons
harmless, wimpy, mundane, mediocre, strong, powerful, threatening, wicked, lethal
Please report all bugs via the forum mailing system. Feedback, as always, is appreciated and will be considered thoroughly.
ENJOY!
Koradin