zMUD Communications Parser

For technical issues & scripting. Dump it all here!
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Robby
Posts: 73
Joined: Fri Apr 02, 2010 7:44 am

zMUD Communications Parser

Post by Robby »

#CLASS {Comms}
#TRIGGER {tells you, '} {#capture comms}
#TRIGGER {chats, '} {#capture comms}
#TRIGGER {narrates, '} {#capture comms}
#TRIGGER {You narrate, '} {#capture comms}
#TRIGGER {You chat, '} {#capture comms}
#TRIGGER {You shout, '} {#capture comms}
#TRIGGER {shouts, '} {#capture comms}
#TRIGGER {You say '} {#capture comms}
#TRIGGER {says '} {#capture comms}
#TRIGGER {speaks loudly to the Light '} {#capture comms}
#TRIGGER {speaks loudly to the Dark '} {#capture comms}
#trigger {You whisper to *, '} {#capture comms}
#trigger {whispers to you, '} {#capture comms}
#CLASS 0

Tried to get them all, not sure if they were right was working them out on my lonesome tonight. Any problems mail me not that it isn't easy enough to see how the script works for you to just figure it out!

Basically all it does is capture the line in a box that you can put up the top of your zMUD window. So if people are narrating crap during PK and there's lots of spam you don't have to go searching for it. The line will also still display in your normal mudding window because gagging things is just retarded as you lose track of when things were said etc so I have not included that feature!

I am also working on some other scripts when I can be bothered.
Kyrana
Posts: 578
Joined: Tue Dec 08, 2009 3:01 am

Re: zMUD Communications Parser

Post by Kyrana »

It's because noone cares about the dark side.
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