Mhaliah sighs...

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Mhaliah
Posts: 47
Joined: Mon Oct 27, 2014 9:24 am

Mhaliah sighs...

Post by Mhaliah »

*Jraenor* has arrived from the north.

HP:Healthy MV:Fresh >
That person isn't here.

HP:Healthy MV:Fresh >
*Asylum* pierces your hands.

HP:Scratched MV:Fresh - Asylum: Healthy>
A member of the Niende'Nei assists you!
A brutish swordsman assists you!

HP:Scratched MV:Fresh - Asylum: Healthy>
A brutish swordsman tries to blast *Asylum*'s arms, but misses.
*Jraenor* tries to strike a member of the Niende'Nei's hands, but misses.
A member of the Niende'Nei tries to pierce *Jraenor*'s legs, but misses.
You try to stab *Asylum*'s legs, but miss.
*Asylum* barely pierces your legs.

HP:Scratched MV:Fresh - Asylum: Healthy>
*Asylum* misses a kick at your groin, you breathe lighter now...

HP:Scratched MV:Fresh - Asylum: Healthy>
A member of the Niende'Nei tells you, 'I didn't sign on to mess with someone like Jraenor , I'll leave your stuff here!'
A member of the Niende'Nei flees from Jraenor and leaves you behind!
A member of the Niende'Nei stops following you.
A brutish swordsman tells you, 'I didn't sign on to mess with someone like Asylum , I'll leave your stuff here!'
A brutish swordsman flees from Asylum and leaves you behind!
A brutish swordsman stops following you.

HP:Scratched MV:Fresh - Asylum: Healthy>
order all rendezvous here
flee
That person isn't here.

HP:Scratched MV:Fresh - Asylum: Healthy>
You panic and attempt to flee!

HP:Scratched MV:Fresh - Asylum: Healthy>
Abrupt Turn in the Road
The road takes a sharp turn here, the towering trees offer little light from
above. The sides of the road are lined with tall hedges and bushes of every
nature. A chipmunk runs right past with a but in it's mouth and hastily climbs
a tree.
[ Exits: e s ]
You see fresh tracks of Asylum leaving south.
You see fresh tracks of Jraenor leaving south.
You see fresh tracks of a black-and-white Domani razor (ridden) leaving south.
You see fresh tracks of a black-and-white Domani razor (ridden) leaving south.
You see fresh tracks of a black warhorse (ridden) leaving south.
A black warhorse is standing here, being ridden by you.
You flee head over heels.

HP:Scratched MV:Fresh >
n
*Jraenor* has arrived from the south.

HP:Scratched MV:Fresh >
n
Alas, you cannot go that way...
*Jraenor* strikes your waist.

HP:Scratched MV:Fresh - Jraenor: Hurt>
No way! You're fighting for your life!

HP:Scratched MV:Fresh - Jraenor: Hurt>
e
No way! You're fighting for your life!

HP:Scratched MV:Fresh - Jraenor: Hurt>
*Asylum* pierces your feet.

HP:Scratched MV:Fresh - Jraenor: Hurt>
look
Abrupt Turn in the Road
The road takes a sharp turn here, the towering trees offer little light from
above. The sides of the road are lined with tall hedges and bushes of every
nature. A chipmunk runs right past with a but in it's mouth and hastily climbs
a tree.
[ Exits: e s ]
You see fresh tracks of Asylum leaving south.
You see fresh tracks of Jraenor leaving south.
You see fresh tracks of a black-and-white Domani razor (ridden) leaving south.
You see fresh tracks of a black-and-white Domani razor (ridden) leaving south.
You see fresh tracks of a black warhorse (ridden) leaving south.
*Asylum* is here, fighting YOU!.
*Jraenor* is here, fighting YOU!.
A black warhorse is standing here, being ridden by you.

HP:Scratched MV:Fresh - Jraenor: Hurt>
flee
You panic and attempt to flee!

HP:Scratched MV:Fresh - Jraenor: Hurt>
*Asylum* tickles your body as he pierces you.
*Asylum* barely pierces your arms.

HP:Scratched MV:Fresh - Jraenor: Hurt>
w
Caemlyn Road
The road widens a bit here appearing to be suitable for at least five or six
wagons width-wise. A sharp turn lies off to the east and the trees seem to be
getting taller on the side of the road.
[ Exits: e w ]
You see fresh tracks of Asylum leaving west.
You see fresh tracks of Jraenor leaving west.
You see fresh tracks of a black-and-white Domani razor (ridden) leaving west.
You see fresh tracks of a black-and-white Domani razor (ridden) leaving west.
You see fresh tracks of a black warhorse (ridden) leaving west.
A black warhorse is standing here, being ridden by you.
You flee head over heels.
Abrupt Turn in the Road
The road takes a sharp turn here, the towering trees offer little light from
above. The sides of the road are lined with tall hedges and bushes of every
nature. A chipmunk runs right past with a but in it's mouth and hastily climbs
a tree.
[ Exits: e s ]
You see fresh tracks of a black warhorse (ridden) leaving east.
You see fresh tracks of Asylum leaving south.
You see fresh tracks of Jraenor leaving south.
You see fresh tracks of a black-and-white Domani razor (ridden) leaving south.
You see fresh tracks of a black-and-white Domani razor (ridden) leaving south.
A black warhorse is standing here, being ridden by you.
*Asylum* is standing here.
*Jraenor* is standing here.

HP:Scratched MV:Fresh >
*Asylum* pierces your feet.

HP:Hurt MV:Fresh - Asylum: Healthy>
flee
You panic and attempt to flee!

HP:Hurt MV:Fresh - Asylum: Healthy>
*Asylum* barely pierces your arms.

HP:Scratched MV:Fresh - Asylum: Healthy>
*Jraenor* gestures at you, and you feel yourself sinking into quicksand.

HP:Scratched MV:Fresh - Asylum: Healthy>
*Jraenor* tries to strike your legs, but misses.

HP:Scratched MV:Fresh - Asylum: Healthy>
*Jraenor* strikes your legs.
*Asylum* pierces your feet.
*Asylum* pierces your head.

HP:Hurt MV:Fresh - Asylum: Healthy>
*Asylum* pierces your head.

HP:Hurt MV:Fresh - Asylum: Healthy>
flee
The feeling of molten lava inside of you causes your vision to blur, and the feeling quickly dissipates, but not the pain left behind.

HP:Wounded MV:Fresh - Asylum: Healthy>
Caemlyn Road
The road widens a bit here appearing to be suitable for at least five or six
wagons width-wise. A sharp turn lies off to the east and the trees seem to be
getting taller on the side of the road.
[ Exits: e w ]
You see fresh tracks of a black warhorse (ridden) leaving west.
You see fresh tracks of Asylum leaving west.
You see fresh tracks of Jraenor leaving west.
You see fresh tracks of a black-and-white Domani razor (ridden) leaving west.
You see fresh tracks of a black-and-white Domani razor (ridden) leaving west.
A black warhorse is standing here, being ridden by you.
You flee head over heels.
Abrupt Turn in the Road
The road takes a sharp turn here, the towering trees offer little light from
above. The sides of the road are lined with tall hedges and bushes of every
nature. A chipmunk runs right past with a but in it's mouth and hastily climbs
a tree.
[ Exits: e s ]
You see fresh tracks of a black warhorse (ridden) leaving east.
You see fresh tracks of a black warhorse (ridden) leaving east.
You see fresh tracks of Asylum leaving south.
You see fresh tracks of Jraenor leaving south.
You see fresh tracks of a black-and-white Domani razor (ridden) leaving south.
A black warhorse is standing here, being ridden by you.
*Asylum* is standing here.
*Jraenor* is standing here.
You flee head over heels.

HP:Wounded MV:Fresh >
*Asylum* pierces your hands.

HP:Wounded MV:Fresh - Asylum: Healthy>
flee
*Jraenor* tickles your body as he strikes you.

HP:Wounded MV:Fresh - Asylum: Healthy>
*Jraenor* tickles your body as he strikes you.
You try to stab *Asylum*'s legs, but miss.
*Asylum* tickles your body as he pierces you.
*Asylum* tickles your body as he pierces you.
You panic and attempt to flee!

HP:Wounded MV:Fresh - Asylum: Healthy>
A Sharp Turn in the Road
As you make your way around the turn you notice a small clearing to the south,
most likely used by passing travelers for decades to spend the night.
[ Exits: n s w ]
You see fresh tracks of Asylum leaving north.
You see fresh tracks of Jraenor leaving north.
You see fresh tracks of a black warhorse (ridden) leaving north.
You see almost fresh tracks of a towering bear-faced trolloc leaving north.
You see almost fresh tracks of a trolloc with wolf's ears leaving north.
A mob kit is laying here. [2]
A black warhorse is standing here, being ridden by you.
A black-and-white Domani razor trots around excitedly.
A black-and-white Domani razor trots around excitedly.
You flee head over heels.

HP:Wounded MV:Fresh >
e
e
e
Alas, you cannot go that way...
*Jraenor* has arrived from the north.
*Asylum* pierces your arms.

HP:Wounded MV:Fresh - Asylum: Healthy>
No way! You're fighting for your life!
*Jraenor* tries to strike your hands, but misses.

HP:Wounded MV:Fresh - Asylum: Healthy>
No way! You're fighting for your life!

HP:Wounded MV:Fresh - Asylum: Healthy>
*Jraenor* strikes your hands.
You try to stab *Asylum*'s arms, but miss.
*Asylum* tickles your body as he pierces you.

HP:Wounded MV:Fresh - Asylum: Healthy>
flee
You panic and attempt to flee!
You're hit in solar plexus, wow, this is breathtaking!!

HP:Wounded MV:Fresh - Asylum: Healthy>
n
A Dusty Clearing
The clearing here is filled with dust, and looks to be inhabited by some
strange creature. There is a strange echo in the floor near the center...
[ Exits: n ]
You see almost fresh tracks of a towering bear-faced trolloc leaving north.
You see almost fresh tracks of a trolloc with wolf's ears leaving north.
You see almost fresh tracks of Asylum leaving north.
You see almost fresh tracks of Jraenor leaving north.
You see very recent tracks of Asylum leaving north.
The corpse of a channeling Aiel warrior is lying here.
The corpse of a figure animated from the dust is lying here. [3]
A black warhorse is standing here, being ridden by you.
You flee head over heels.
A Sharp Turn in the Road
As you make your way around the turn you notice a small clearing to the south,
most likely used by passing travelers for decades to spend the night.
[ Exits: n s w ]
You see fresh tracks of a black warhorse (ridden) leaving south.
You see fresh tracks of Asylum leaving north.
You see fresh tracks of Jraenor leaving north.
You see fresh tracks of a black warhorse (ridden) leaving north.
You see almost fresh tracks of a towering bear-faced trolloc leaving north.
A mob kit is laying here. [2]
A black warhorse is standing here, being ridden by you.
*Asylum* is standing here.
*Jraenor* is standing here.
A black-and-white Domani razor trots around excitedly.
A black-and-white Domani razor trots around excitedly.
*Asylum* tickles your body as he pierces you.

HP:Wounded MV:Fresh - Asylum: Healthy>
e
You try to stab *Asylum*'s feet, but miss.
*Asylum* pierces your feet.
*Asylum* pierces your head.

HP:Wounded MV:Fresh - Asylum: Healthy>
e
No way! You're fighting for your life!

HP:Wounded MV:Fresh - Asylum: Healthy>
No way! You're fighting for your life!
flee

HP:Wounded MV:Fresh - Asylum: Healthy>
*Jraenor* gestures at you, and you feel yourself sinking into quicksand.

HP:Wounded MV:Fresh - Asylum: Healthy>
*Jraenor* strikes your head.

HP:Wounded MV:Fresh - Asylum: Healthy>
flee
*Asylum* tickles your body as he pierces you.
*Asylum* pierces your head.

HP:Wounded MV:Fresh - Asylum: Healthy>
The feeling of molten lava inside of you causes your vision to blur, and the feeling quickly dissipates, but not the pain left behind.

HP:Battered MV:Fresh - Asylum: Healthy>
*Jraenor* tickles your body as he strikes you.
*Asylum* pierces your feet.
*Asylum* barely pierces your legs.

HP:Battered MV:Fresh - Asylum: Healthy>
You panic and attempt to flee!

HP:Battered MV:Fresh - Asylum: Healthy>
A Dusty Clearing
The clearing here is filled with dust, and looks to be inhabited by some
strange creature. There is a strange echo in the floor near the center...
[ Exits: n ]
You see fresh tracks of a black warhorse (ridden) leaving north.
You see almost fresh tracks of a towering bear-faced trolloc leaving north.
You see almost fresh tracks of a trolloc with wolf's ears leaving north.
You see almost fresh tracks of Asylum leaving north.
You see almost fresh tracks of Jraenor leaving north.
The corpse of a channeling Aiel warrior is lying here.
The corpse of a figure animated from the dust is lying here. [3]
A black warhorse is standing here, being ridden by you.
You flee head over heels.
A Sharp Turn in the Road
As you make your way around the turn you notice a small clearing to the south,
most likely used by passing travelers for decades to spend the night.
[ Exits: n s w ]
You see fresh tracks of a black warhorse (ridden) leaving south.
You see fresh tracks of a black warhorse (ridden) leaving south.
You see fresh tracks of Asylum leaving north.
You see fresh tracks of Jraenor leaving north.
You see fresh tracks of a black warhorse (ridden) leaving north.
A mob kit is laying here. [2]

A black warhorse is standing here, being ridden by you.
*Asylum* is standing here.
*Jraenor* is standing here.
A black-and-white Domani razor trots around excitedly.
A black-and-white Domani razor trots around excitedly.
You flee head over heels.
*Jraenor* tries to strike your feet, but misses.

HP:Battered MV:Fresh - Jraenor: Hurt>
*Asylum* pierces your shoulders.

HP:Battered MV:Fresh - Jraenor: Hurt>
*Asylum* barely pierces your legs.
*Asylum* pierces your arms.
You try to stab *Jraenor*'s legs, but miss.
*Jraenor* strikes your arms.

HP:Beaten MV:Fresh - Jraenor: Hurt>
flee
You panic and attempt to flee!

HP:Beaten MV:Fresh - Jraenor: Hurt>
*Asylum* pierces your hands.
*Asylum* pierces your head.
You try to stab *Jraenor*'s body, but miss.

HP:Beaten MV:Fresh - Jraenor: Hurt>
A Dusty Clearing
The clearing here is filled with dust, and looks to be inhabited by some
strange creature. There is a strange echo in the floor near the center...
[ Exits: n ]
You see fresh tracks of a black warhorse (ridden) leaving north.
You see fresh tracks of a black warhorse (ridden) leaving north.
You see almost fresh tracks of a towering bear-faced trolloc leaving north.
You see almost fresh tracks of a trolloc with wolf's ears leaving north.
You see almost fresh tracks of Asylum leaving north.
The corpse of a channeling Aiel warrior is lying here.
The corpse of a figure animated from the dust is lying here. [3]
A black warhorse is standing here, being ridden by you.
You flee head over heels.

HP:Beaten MV:Fresh >
e
e
Alas, you cannot go that way...

HP:Beaten MV:Fresh >
e
Alas, you cannot go that way...

HP:Beaten MV:Fresh >
Alas, you cannot go that way...

HP:Beaten MV:Fresh >
*Jraenor* has arrived from the north.

HP:Beaten MV:Fresh >
*Asylum* barely pierces your arms.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Fresh - Asylum: Healthy>
*Jraenor* tries to strike your head, but misses.

HP:Beaten MV:Fresh - Asylum: Healthy>
flee
You panic and attempt to flee!

HP:Beaten MV:Fresh - Asylum: Healthy>
w
n
You're hit in solar plexus, wow, this is breathtaking!!
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Fresh - Asylum: Healthy>
w
w
w
w
w
w
w
*Jraenor* gestures at you, and you feel yourself sinking into quicksand.

HP:Beaten MV:Fresh - Asylum: Healthy>
*Jraenor* strikes your arms.
You wish that your wounds would stop BLEEDING so much!
*Asylum* barely pierces your arms.
You wish that your wounds would stop BLEEDING so much!
*Asylum* pierces your feet.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Fresh - Asylum: Healthy>
flee
w
*Asylum* pierces your head.
You wish that your wounds would stop BLEEDING so much!
*Asylum* barely pierces your arms.
You wish that your wounds would stop BLEEDING so much!

HP:Beaten MV:Fresh - Asylum: Healthy>
n
w
w
w
w
look
The feeling of molten lava inside of you causes your vision to blur, and the feeling quickly dissipates, but not the pain left behind.
You are incapacitated an will slowly die, if not aided.

HP:Incapacitated MV:Fresh - Asylum: Healthy>
*Jraenor* strikes your arms into bloody fragments!
You wish that your wounds would stop BLEEDING so much!
Your fame has been diminished.
You are dead! Sorry...
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