I'm not opposed to there being ways for non-channelers to make combat more dynamic, but unfortunately this shut down all of my avenues for combat, so I just went in and waited it out. If there is some way to undo the effect of Shield from being Choked, that would also be helpful to know so there is some counterplay option available to me.
Crossing in the Middle Road
The heavy crowds continue to push through each other, as if everyone is in a
hurry to get to where they are heading. The long main road in front of you is
made up of a strong stone to have survived the hard pounding of people's feet
and wagons heading through here every day. To the north, you can see the
palace of Caemlyn and the Inner City.
[ Exits: e s w ]
You feel the presence of someone nearby....
HP:Healthy SP:Full MV:Excellent >
1
k bubonic
1
k bubonic
1
k bubonic
They don't seem to be here.
HP:Healthy SP:Full MV:Excellent >
1
k bubonic
You try to pierce Someone's feet, but miss.
HP:Healthy SP:Full MV:Excellent - Bubonic: Scratched>
They don't seem to be here.
HP:Healthy SP:Full MV:Excellent - Bubonic: Scratched>
You do the best you can!
HP:Healthy SP:Full MV:Excellent - Bubonic: Scratched>
y
channel 'poison' bubonic
You begin channeling the appropriate flows...
HP:Healthy SP:Full MV:Excellent - Bubonic: Scratched>==
*
*Bubonic* tries to pierce your legs, but misses.
*Bubonic* tries to pierce your hands, but misses.
HP:Healthy SP:Full MV:Excellent - Bubonic: Scratched>+-
You're hit in solar plexus, wow, this is breathtaking!!
Cancelled...
HP:Healthy SP:Full MV:Excellent - Bubonic: Scratched>
y
channel 'poison' bubonic
A flash of light is reflected off your shield and hits *Bubonic*'s eyes, causing him to cry out in
pain!
You begin channeling the appropriate flows...
HP:Healthy SP:Full MV:Excellent - Bubonic: Scratched>==
*+
*Bubonic* tries to pierce your arms, but misses.
You are interrupted and stop what you are doing.
*Bubonic* pierces your body into bloody fragments!
You try to pierce *Bubonic*'s body, but miss.
HP:Hurt SP:Full MV:Excellent - Bubonic: Scratched>
y
channel 'poison' bubonic
You begin channeling the appropriate flows...
HP:Hurt SP:Full MV:Excellent - Bubonic: Scratched>==
*+-=%=-+
*
Okay.
HP:Hurt SP:Strong MV:Excellent - Bubonic: Scratched>
ch
channel 'chill'
You begin channeling the appropriate flows...
HP:Hurt SP:Strong MV:Excellent - Bubonic: Scratched>
You are interrupted and stop what you are doing.
You stumble and lose your connection to the True Source!
*Bubonic* begins choking you! You lose your focus!
HP:Hurt SP:Strong MV:Excellent - Bubonic: Scratched>
*Bubonic* tries to pierce your body, but misses.
*Bubonic* tries to pierce your hands, but misses.
You try to pierce *Bubonic*'s arms, but miss.
HP:Hurt SP:Strong MV:Excellent - Bubonic: Scratched>
*Bubonic* misses a kick at your groin, you breathe lighter now...
HP:Hurt SP:Strong MV:Excellent - Bubonic: Scratched>
A bolt of lightning arcs from an ancient cuendillar artifact to *Bubonic*, stunning them!
A flash of light is reflected off your shield and hits *Bubonic*'s eyes, causing him to cry out in
pain!
HP:Hurt SP:Strong MV:Excellent - Bubonic: Scratched>
ch
channel 'chill'
You are not in touch with the True Source.
HP:Hurt SP:Strong MV:Excellent - Bubonic: Scratched>
You pierce *Bubonic*'s arms extremely hard.
HP:Hurt SP:Strong MV:Excellent - Bubonic: Hurt>
emb
ch
channel 'chill'
You fumble for access to the True Source, but you're blocked off!
HP:Hurt SP:Strong MV:Excellent - Bubonic: Hurt>
You are not in touch with the True Source.
HP:Hurt SP:Strong MV:Excellent - Bubonic: Hurt>
*Bubonic* panics, and attempts to flee!
HP:Hurt SP:Strong MV:Excellent - Bubonic: Hurt>
chu
You chuckle politely.
HP:Hurt SP:Strong MV:Excellent - Bubonic: Hurt>
*Bubonic* tries to pierce your legs, but misses.
*Bubonic* tries to pierce your hands, but misses.
You try to pierce *Bubonic*'s legs, but miss.
HP:Hurt SP:Strong MV:Excellent - Bubonic: Hurt>
*Bubonic* leaves east.
HP:Hurt SP:Strong MV:Excellent >
e
1
k bubonic
Middle Road
The east gate of Caemlyn lies just a little to the east and to the west is the
center of the city. The street is packed with people. Hawkers shout their
wares on street corners and jugglers are performing for coins.
[ Exits: e w ]
The corpse of a large rat is lying here.
A large rat is here scurrying out of sight.
A large rat is here scurrying out of sight.
HP:Hurt SP:Strong MV:Excellent >
1
k bubonic
You try to pierce *Bubonic*'s legs, but miss.
HP:Hurt SP:Strong MV:Excellent - Bubonic: Hurt>
1
k bubonic
They don't seem to be here.
HP:Hurt SP:Strong MV:Excellent - Bubonic: Hurt>
1
k bubonic
You do the best you can!
HP:Hurt SP:Strong MV:Excellent - Bubonic: Hurt>
You do the best you can!
HP:Hurt SP:Strong MV:Excellent - Bubonic: Hurt>
Someone slashes into deeply into your body, injecting a tainted poison inside of you!
HP:Hurt SP:Strong MV:Excellent - Bubonic: Hurt>
*Bubonic* panics, and attempts to flee!
HP:Hurt SP:Strong MV:Excellent - Bubonic: Hurt>
You try to pierce *Bubonic*'s body, but miss.
HP:Hurt SP:Strong MV:Excellent - Bubonic: Hurt>
emb
You fumble for access to the True Source, but you're blocked off!
HP:Hurt SP:Strong MV:Excellent - Bubonic: Hurt>
*Bubonic* leaves east.
HP:Hurt SP:Strong MV:Excellent >
1
k bubonic
They don't seem to be here.
HP:Hurt SP:Strong MV:Excellent >
A large rat starts following you.
HP:Hurt SP:Strong MV:Excellent >
w
Crossing in the Middle Road
The heavy crowds continue to push through each other, as if everyone is in a
hurry to get to where they are heading. The long main road in front of you is
made up of a strong stone to have survived the hard pounding of people's feet
and wagons heading through here every day. To the north, you can see the
palace of Caemlyn and the Inner City.
[ Exits: e s w ]
A large rat has arrived from the east.
HP:Hurt SP:Strong MV:Excellent >
rel
You aren't even connected to the True Source.
HP:Hurt SP:Strong MV:Excellent >
stat
You are a 653 year old female human channeler.
Your mood is currently: Wimpy
Your height is 4 feet, 9 inches, weight 145 pounds, weight carried 0.0 lbs, worn: 36.6 lbs.
Offensive Bonus: 157 Dodge Bonus: 121, Parry Bonus: 142
Your abilities are: Str: 16, Int: 19, Wis: 18, Dex: 17, Con: 15
You have died 5 times, 2 times to other players, 3 times to monsters, and killed 2 other worthy
players.
Your armor absorbs 3% damage on average.
You are affected by:
POISON 3
SHIELD 17
NO QUIT 6
NOTICE 18
STRENGTH 4
AGILITY 17